Using the scroll wheel on the mouse zoomed in and out of this display, making it easier to see, at a glance, what had been achieved and was still needed to achieve. By clicking and dragging, one could view different branches of the achievement tree. The background of the tree mimicked the world with dirt at the top with stone spanning below, bedrock at the bottom, and ores distributed as they would be in the world. The mini-map was removed in the final version, which then simply showed the tree. Originally the interface showed the achievement tree on the left, and a 'mini-map' of the tree on the right. The Java Edition achievement system involved a tree composed of achievements.
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